Small Space for iPhone Hits the App Store

Posted June 10th, 2010 in Small Space by Tim Miller

Small Space, our 3rd game for iPhone hit the iTunes App Store today! The object of the game is to make your ship as big as possible by eating the little green guys (Yummies) and then safely delivering them to the yellow space station (Hungry). The bigger you are when you reach Hungry, the more points you’ll get!

Small Space brings unique gameplay to the iPhone – the gameplay appears simple at first – just collect a few green guys and return them to the space station. But the more green guys you eat, the bigger your ship gets so the harder it becomes to avoid the bad guys (Meany and Grabby).

With great risk comes great reward; the bigger you are when you return to the station the more points you’ll get for a successful delivery. And that’s important because Small Space is OpenFeint Enabled with 31 Leaderboards and over 30 Achievements!

Be sure to follow the discussion on the touchArcade forums!

Download Small Space today!

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Announcing Small Space for iPhone and Touch

Posted June 3rd, 2010 in Small Space by Tim Miller

Rocket 5 Studios is proud to announce our 3rd game for iPhone, Small Space is nearing completion. This is our first game to include OpenFeint integration & we’re taking full advantage of Leaderboards & Achievements addictive qualities with 31 Leaderboards and over 30 Achievements! Small Space also features a trippy dynamic ambient audio system.

In Small Space the goal is to make your ship as big as possible by eating little green guys (Yummies) and then delivering them to the yellow space station (Hungry). Small Space is all about risk vs. reward – by getting bigger & bigger you increase the risk of having your Yummies stolen or worse! But the bigger you are when you deliver the Yummies to Hungry, the higher your score will be!

small space

small space

Stay tuned for more info as we get closer to our launch date on the AppStore!

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